New In The Doc

2.1.0b14

  • Particle example

2.0.0b6

  • NEW The doc was fully reviewed, cleaned, and upgraded!
  • NEW The Quick Start section freshened
  • NEW A brand new Surface2 reference
  • NEW The Workflow section was moved to the TD Guide

1.4.0b43

  • NEW The The Foundry Mari page explains how to install the Guerilla Surface shader for Mari.

1.4.0b26

  • NEW Archives page explains how to create and use archives.
  • NEW Shading Inspection page explains how to inspect sub shader nodes.
  • NEW The VectorDisplacement page explains how to use the vector displacement shader.
  • NEW The RibBox page explains how to use the RibBox node.
  • NEW The RandomizeColor page explains how to use the RandomizeColor node.
  • The Golaem page has been updated.
  • The Displacement page has been updated with the new Displacement Mode attribute.
  • The Sub Primitives support have been improved. Sub objects can now be overrided by the RenderGraph. Alembic sub primitives are supported.
  • The AOV page has been completed.
  • The OpenEXR files page has been completed with the Data Window details.
  • The Preferences page has been completed.
  • The Rendering Voxels page now demonstrates voxel motion blur.
  • The Rendering Voxels page has been updated with the new voxel noise workflow.

1.4.0b25

  • NEW The Instances page explains how to generate instances using the HairAndFur procedural node.
  • The HairAndFur page has been updated with the instancing details.
  • The Denoising has been updated with Altus Innobright details.
  • The Command Line Help has been updated.

1.4.0b24

  • NEW The Denoising page explains how to use the denoisers.

1.4.0b21

  • NEW The Hair describes the new Hair shader.